Re: net/unix: sk_socket can disappear when state is unlocked

From: Hannes Frederic Sowa
Date: Fri May 22 2015 - 14:16:13 EST


On Fri, May 22, 2015, at 18:24, Mark Salyzyn wrote:
> On 05/22/2015 08:35 AM, Hannes Frederic Sowa wrote:
> > I still wonder if we need to actually recheck the condition and not
> > simply break out of unix_stream_data_wait:
> >
> > We return to the unix_stream_recvmsg loop and recheck the
> > sk_receive_queue. At this point sk_receive_queue is not really protected
> > with unix_state_lock against concurrent modification with unix_release,
> > as such we could end up concurrently dequeueing packets if socket is
> > DEAD.
> sock destroy(sic) is called before sock_orphan which sets SOCK_DEAD, so
> the receive queue has already been drained.

I am still afraid that there is a race:

When we break out in unix_stream_data_wait we most of the time hit the
continue statement in unix_stream_recvmsg. Albeit we acquired state lock
again, we could end up in a situation where the sk_receive_queue is not
completely drained. We would miss the recheck of the sk_shutdown mask,
because it is possible we dequeue a non-null skb from the receive queue.
This is because unix_release_sock acquires state lock, sets appropriate
flags but the draining of the receive queue does happen without locks,
state lock is unlocked before that. So theoretically both, release_sock
and recvmsg could dequeue skbs concurrently in nondeterministic
behavior.

The fix would be to recheck SOCK_DEAD or even better, sk_shutdown right
after we reacquired state_lock and break out of the loop altogether,
maybe with -ECONNRESET.

Thanks,
Hannes
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