Re: [PATCH 14/14] cgroup: implement css_tryget()

From: Johannes Weiner
Date: Sun May 11 2014 - 00:55:29 EST


On Fri, May 09, 2014 at 05:31:31PM -0400, Tejun Heo wrote:
> Implement css_tryget() which tries to grab a cgroup_subsys_state's
> reference as long as it already hasn't reached zero. Combined with
> the recent css iterator changes to include offline && !released csses
> during traversal, this can be used to access csses regardless of its
> online state.
>
> Signed-off-by: Tejun Heo <tj@xxxxxxxxxx>
> Cc: Johannes Weiner <hannes@xxxxxxxxxxx>
> ---
> include/linux/cgroup.h | 16 ++++++++++++++++
> 1 file changed, 16 insertions(+)
>
> diff --git a/include/linux/cgroup.h b/include/linux/cgroup.h
> index c8eb66e..6dd3867 100644
> --- a/include/linux/cgroup.h
> +++ b/include/linux/cgroup.h
> @@ -111,6 +111,22 @@ static inline void css_get(struct cgroup_subsys_state *css)
> }
>
> /**
> + * css_tryget - try to obtain a reference on the specified css
> + * @css: target css
> + *
> + * Obtain a reference on @css unless it already has reached zero and is
> + * being released. This function doesn't care whether @css is on or
> + * offline. The caller naturally needs to ensure that @css is accessible
> + * but doesn't have to be holding a reference on it - IOW, RCU protected
> + * access is good enough for this function. Returns %true if a reference
> + * count was successfully obtained; %false otherwise.
> + */
> +static inline bool css_tryget(struct cgroup_subsys_state *css)
> +{
> + return percpu_ref_tryget(&css->refcnt);
> +}

percpu_ref_tryget() fails once killed (transitioned from per-cpu to
atomic mode), but exactly this happens during offlining and so this
would actually be equivalent to css_tryget_online(), no?
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