Re: xpad input driver: Xbox 360 Wireless Adapter

From: David Herrmann
Date: Mon Sep 30 2013 - 14:49:47 EST


Hi

I'm not very familiar with the xbox-gamepad driver, but please see
below for some comments:

On Mon, Sep 23, 2013 at 2:34 AM, Zachary Lund <admin@xxxxxxxxxxxxxxxx> wrote:
> I'm apologize ahead of time if this thread isn't appropriate, I'm not
> very familiar with mailing lists, especially lkml. I'm also very new
> to kernel/module development (as of literally yesterday).

Input-drivers are discussed on <linux-input@xxxxxxxxxxxxxxx> (now
CC'ed). I recommend subscribing to that list. I also put some driver
developers on CC as they are probably more qualified to answer your
questions.

Note that LKML is a high-traffic list mostly used in CC. Please always
CC the driver authors or maintainers.

> I was looking into getting the LED working properly for the Xbox 360
> controllers and learning about the basics of a kernel module at the
> same time. There were a few things that confused me. I will reference
> functions by name and all functions are from the current 3.12 branch.

It might be useful to mention the driver in question (it's
drivers/input/joystick/xpad.c I guess?).

> First, xpad_send_led_command seems to be geared only towards the
> "Microsoft X-Box 360 pad". Using xboxdrv as a reference, they use a
> completely different packet structure to set the LED status on the
> wireless controller which can be seen here:
> https://github.com/Grumbel/xboxdrv/blob/master/src/controller/xbox360_wireless_controller.cpp#L66

I don't think the kernel driver supports wireless pads, so it might
have a different "wireless optimized" wire-protocol. The driver is
USB-only, isn't it?

> Second, the driver acts strangely when setting the LED. It calls
> xpad_send_led_command during xpad_led_probe during xpad_probe but
> there's a chance that a controller might not even be connected if
> using the wireless adapter during that time!

What? During xpad_probe() a device must be fully functional. What
adapter are your talking about?

> The only way to seemingly
> tell if a controller is connected is by receiving the correct
> connection packets. If I use the correct packet structure (which I
> ripped almost directly from xboxdrv) and set the led after parsing a
> connection packet, the LED seemingly works fine!

Sounds reasonable. Do all devices send the connection-packets? If yes,
feel free to send a patch which moves LED initialization after receipt
of this package.

> Third, I'm incredibly new to really low level development. Whenever
> loading the module, it finds my wireless adapter but then creates 4
> devices (which seems to mean only 4 controllers are allowed per
> wireless adapter), each of which cause a call to xpad_probe. I
> couldn't figure out how to tell if other wireless controllers were
> already connected to the wireless adapter so I could light up the
> correct LED. How would I go about this properly?

Ugh? Sorry, but I don't understand what kind of wireless adapter this
is? Please give us a bit more information here. If the device is a
Bluetooth-device, why use an adapter at all?

Cheers
David
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