[PATCH 07/15] Input: gameport: convert bus code to use drv_groups

From: Greg Kroah-Hartman
Date: Fri Aug 23 2013 - 17:27:48 EST


The drv_attrs field of struct bus_type is going away soon, drv_groups
should be used instead. This converts the gameport bus code to use the
correct field.

Cc: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
drivers/input/gameport/gameport.c | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)

diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index da739d9d..922a7fea 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -639,16 +639,18 @@ EXPORT_SYMBOL(gameport_unregister_port);
* Gameport driver operations
*/

-static ssize_t gameport_driver_show_description(struct device_driver *drv, char *buf)
+static ssize_t description_show(struct device_driver *drv, char *buf)
{
struct gameport_driver *driver = to_gameport_driver(drv);
return sprintf(buf, "%s\n", driver->description ? driver->description : "(none)");
}
+static DRIVER_ATTR_RO(description);

-static struct driver_attribute gameport_driver_attrs[] = {
- __ATTR(description, S_IRUGO, gameport_driver_show_description, NULL),
- __ATTR_NULL
+static struct attribute *gameport_driver_attrs[] = {
+ &driver_attr_description.attr,
+ NULL
};
+ATTRIBUTE_GROUPS(gameport_driver);

static int gameport_driver_probe(struct device *dev)
{
@@ -749,7 +751,7 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
static struct bus_type gameport_bus = {
.name = "gameport",
.dev_attrs = gameport_device_attrs,
- .drv_attrs = gameport_driver_attrs,
+ .drv_groups = gameport_driver_groups,
.match = gameport_bus_match,
.probe = gameport_driver_probe,
.remove = gameport_driver_remove,
--
1.8.3.rc0.20.gb99dd2e

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