[PATCH 5/8] aoe: manipulate aoedev network stats under lock

From: Ed Cashin
Date: Thu Nov 08 2012 - 11:44:53 EST


Signed-off-by: Ed Cashin <ecashin@xxxxxxxxxx>
---
drivers/block/aoe/aoecmd.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index 6ea27fd..9aefbe3 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -603,14 +603,14 @@ rexmit_timer(ulong vp)

d = (struct aoedev *) vp;

+ spin_lock_irqsave(&d->lock, flags);
+
/* timeout based on observed timings and variations */
timeout = 2 * d->rttavg >> RTTSCALE;
timeout += 8 * d->rttdev >> RTTDSCALE;
if (timeout == 0)
timeout = 1;

- spin_lock_irqsave(&d->lock, flags);
-
if (d->flags & DEVFL_TKILL) {
spin_unlock_irqrestore(&d->lock, flags);
return;
--
1.7.1

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