[PATCH 1/6] x86, fpu: drop_fpu() before restoring new state from sigframe

From: Suresh Siddha
Date: Fri Aug 24 2012 - 17:16:20 EST


No need to save the state with unlazy_fpu(), that is about to get overwritten
by the state from the signal frame. Instead use drop_fpu() and continue
to restore the new state.

Also fold the stop_fpu_preload() into drop_fpu().

Signed-off-by: Suresh Siddha <suresh.b.siddha@xxxxxxxxx>
---
arch/x86/include/asm/fpu-internal.h | 7 +------
arch/x86/kernel/xsave.c | 8 +++-----
2 files changed, 4 insertions(+), 11 deletions(-)

diff --git a/arch/x86/include/asm/fpu-internal.h b/arch/x86/include/asm/fpu-internal.h
index ba83a08..fe95ad0 100644
--- a/arch/x86/include/asm/fpu-internal.h
+++ b/arch/x86/include/asm/fpu-internal.h
@@ -448,17 +448,12 @@ static inline void save_init_fpu(struct task_struct *tsk)
preempt_enable();
}

-static inline void stop_fpu_preload(struct task_struct *tsk)
-{
- tsk->fpu_counter = 0;
-}
-
static inline void drop_fpu(struct task_struct *tsk)
{
/*
* Forget coprocessor state..
*/
- stop_fpu_preload(tsk);
+ tsk->fpu_counter = 0;
preempt_disable();
__drop_fpu(tsk);
preempt_enable();
diff --git a/arch/x86/kernel/xsave.c b/arch/x86/kernel/xsave.c
index a23d100..6cfc7d9 100644
--- a/arch/x86/kernel/xsave.c
+++ b/arch/x86/kernel/xsave.c
@@ -381,16 +381,14 @@ int __restore_xstate_sig(void __user *buf, void __user *buf_fx, int size)
struct xsave_struct *xsave = &tsk->thread.fpu.state->xsave;
struct user_i387_ia32_struct env;

- stop_fpu_preload(tsk);
- unlazy_fpu(tsk);
+ drop_fpu(tsk);

if (__copy_from_user(xsave, buf_fx, state_size) ||
- __copy_from_user(&env, buf, sizeof(env))) {
- drop_fpu(tsk);
+ __copy_from_user(&env, buf, sizeof(env)))
return -1;
- }

sanitize_restored_xstate(tsk, &env, xstate_bv, fx_only);
+ set_used_math();
} else {
/*
* For 64-bit frames and 32-bit fsave frames, restore the user
--
1.7.6.5

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