Re: Player Thread is not woken after period elapsed

From: Yong Zhang
Date: Thu Sep 08 2011 - 03:30:02 EST


On Thu, Sep 08, 2011 at 10:13:27AM +0800, Yong Zhang wrote:
> On Wed, Sep 07, 2011 at 05:32:10PM +0530, Nallasellan, Singaravelan wrote:
> >
> > >
> > > > >
> > > > > Please always test bugs like this with a recent kernel. 2.6.35 is
> > > > > pretty much 6 versions (and 18 months) behind and at that point you
> > > > > really have to test with something newer first before asking others
> > > > > to help you and spend their time on your problem.
> > > > >
> > > > Unfortunately, I am stuck with that version as the product that I work
> > > > on is on that version.
> > >
> > > and that is everyone elses problem ... how?
> > >
> > > if you can't be bothered to try at least a recent kernel, why would anyone else
> > > be bothered to help you on their own time?????
> > >
> > I completely agree with you. Sorry for the inconvenience. But I have no choice.
> > Further investigation of this issue shows that the thread is in running state and it is not scheduled. I am not sure how I will go about debugging this issue. Any pointer would help.
>
> Could you confirm if [commit f26f9af Sched: fix skip_clock_update optimization]
> residents in your kernel?

And commit da7a735e51f9622eb3e1672594d4a41da01d7e4f
http://marc.info/?l=linux-kernel&m=129527509622696&w=2

Thanks,
Yong
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