[RFC] Potential kobject functionality (two stage delete, single delete)

From: Kent Overstreet
Date: Tue Oct 05 2010 - 09:23:26 EST


I've been working on reference counting in my own code, and it seemed to me that some of this stuff would be best added to the generic code - I can't be the only one who's needed to solve these particular problems. But kobjects aren't new, maybe someone knows if any of this has been tried before?

The easy one would be a flag marking an object as deleted when there's still references. The idea is if you've got multiple unserialized ways of closing/deleting something - error handling paths and/or a way for a user to request that it be closed - you need to make sure you drop only one reference.

This is trivial to handle without adding to the kobject code, but it seems to me it ought to be common enough to warrant adding it - I wouldn't be surprised if there's driver code that doesn't handle it correctly, it's easy enough to miss if you don't think about the particular case. We need to add an atomic bitflag to struct kobject; another callback in struct kobj_type might be useful too. Then something like the following should be it:

void kobject_delete(struct kobject *k)
{
if (!test_and_set_bit(deleted)) {
if (delete_fn)
delete_fn(k);
kobject_put(k);
}
}

The more annoying one is two stage delete. Unless my google-fu has failed me, I don't see a reasonable way of using kobject refcounting if you need to drop a refcount from atomic context. Without modifying the kobject code, I'd have to have a second refcount and combined with RCU things become an unreadable mess of callbacks.

I think all that would be needed would be to add a flag to kobj_type indicating that the release function will call kobject_cleanup; the release function would then be free to punt to a workqueue.

The only potential problem I see is that either the code to remove a kobject from sysfs has to be made safe for atomic context, or you'd have dead kobjects sitting in sysfs an arbitrary amount of time - it looks like if this was a real issue it would be with the current code too though, if a callback for an attribute could take a reference to a kobject.

Comments? I'll work up some patches if no one convinces me either idea's insane.
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