[patch] sched: cleanup - remove unneeded indentation insched_fair.c::place_entity()

From: Mike Galbraith
Date: Fri Sep 18 2009 - 03:19:36 EST



sched: cleanup - remove unneeded indentation in sched_fair.c::place_entity()

Signed-off-by: Mike Galbraith <efault@xxxxxx>
Cc: Ingo Molnar <mingo@xxxxxxx>
Cc: Peter Zijlstra <a.p.zijlstra@xxxxxxxxx>
LKML-Reference: <new-submission>

kernel/sched_fair.c | 41 +++++++++++++++++++----------------------
1 files changed, 19 insertions(+), 22 deletions(-)

diff --git a/kernel/sched_fair.c b/kernel/sched_fair.c
index 990b188..1918b18 100644
--- a/kernel/sched_fair.c
+++ b/kernel/sched_fair.c
@@ -710,31 +710,28 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
if (initial && sched_feat(START_DEBIT))
vruntime += sched_vslice(cfs_rq, se);

- if (!initial) {
- /* sleeps upto a single latency don't count. */
- if (sched_feat(FAIR_SLEEPERS)) {
- unsigned long thresh = sysctl_sched_latency;
+ /* sleeps up to a single latency don't count. */
+ if (!initial && sched_feat(FAIR_SLEEPERS)) {
+ unsigned long thresh = sysctl_sched_latency;

- /*
- * Convert the sleeper threshold into virtual time.
- * SCHED_IDLE is a special sub-class. We care about
- * fairness only relative to other SCHED_IDLE tasks,
- * all of which have the same weight.
- */
- if (sched_feat(NORMALIZED_SLEEPER) &&
- (!entity_is_task(se) ||
- task_of(se)->policy != SCHED_IDLE))
- thresh = calc_delta_fair(thresh, se);
+ /*
+ * Convert the sleeper threshold into virtual time.
+ * SCHED_IDLE is a special sub-class. We care about
+ * fairness only relative to other SCHED_IDLE tasks,
+ * all of which have the same weight.
+ */
+ if (sched_feat(NORMALIZED_SLEEPER) && (!entity_is_task(se) ||
+ task_of(se)->policy != SCHED_IDLE))
+ thresh = calc_delta_fair(thresh, se);

- /*
- * Halve their sleep time's effect, to allow
- * for a gentler effect of sleepers:
- */
- if (sched_feat(GENTLE_FAIR_SLEEPERS))
- thresh >>= 1;
+ /*
+ * Halve their sleep time's effect, to allow
+ * for a gentler effect of sleepers:
+ */
+ if (sched_feat(GENTLE_FAIR_SLEEPERS))
+ thresh >>= 1;

- vruntime -= thresh;
- }
+ vruntime -= thresh;
}

/* ensure we never gain time by being placed backwards. */


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