[patch 092/100] Revert "console ASCII glyph 1:1 mapping"

From: Chris Wright
Date: Thu Apr 23 2009 - 03:59:05 EST


-stable review patch. If anyone has any objections, please let us know.
---------------------

From: Samuel Thibault <samuel.thibault@xxxxxxxxxxxx>

upstream commit: c0b7988200a82290287c6f4cd49585007f73175a

This reverts commit 1c55f18717304100a5f624c923f7cb6511b4116d.

Ingo Brueckl was assuming that reverting to 1:1 mapping for chars >= 128
was not useful, but it happens to be: due to the limitations of the
Linux console, when a blind user wants to read BIG5 on it, he has no
other way than loading a font without SFM and let the 1:1 mapping permit
the screen reader to get the BIG5 encoding.

Signed-off-by: Samuel Thibault <samuel.thibault@xxxxxxxxxxxx>
Cc: stable@xxxxxxxxxx
Signed-off-by: Linus Torvalds <torvalds@xxxxxxxxxxxxxxxxxxxx>
Signed-off-by: Chris Wright <chrisw@xxxxxxxxxxxx>
---
drivers/char/vt.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/char/vt.c
+++ b/drivers/char/vt.c
@@ -2271,7 +2271,7 @@ rescan_last_byte:
continue; /* nothing to display */
}
/* Glyph not found */
- if ((!(vc->vc_utf && !vc->vc_disp_ctrl) && c < 128) && !(c & ~charmask)) {
+ if ((!(vc->vc_utf && !vc->vc_disp_ctrl) || c < 128) && !(c & ~charmask)) {
/* In legacy mode use the glyph we get by a 1:1 mapping.
This would make absolutely no sense with Unicode in mind,
but do this for ASCII characters since a font may lack

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