Re: [3/10 PATCH] inline wake_up_bit

From: Mikulas Patocka
Date: Wed Jun 25 2008 - 10:37:40 EST


On Wed, 25 Jun 2008, Denys Vlasenko wrote:

On Tuesday 24 June 2008 07:57, Mikulas Patocka wrote:
Inline wake_up_bit. The function just pases arguments around.

Signed-off-by: Mikulas Patocka <mpatocka@xxxxxxxxxx>

int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned);
-void wake_up_bit(void *, int);
int out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned);

+static __always_inline void wake_up_bit(void *word, int bit)
+{
+ __wake_up_bit(bit_waitqueue(word, bit), word, bit);
+}

So now every call to wake_up_bit(word, bit) now is converted to:

__wake_up_bit(bit_waitqueue(word, bit), word, bit);

which is in turn converted to (looking into your next patch):

{
wait_queue_head_t *wq = bit_waitqueue(word, bit);
struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit);
if (waitqueue_active(wq))
__wake_up(wq, TASK_NORMAL, 1, &key);
}

which is in turn converted to (looking into your other patch):

{
wait_queue_head_t *wq = bit_waitqueue(word, bit);
struct wait_bit_key key = __WAIT_BIT_KEY_INITIALIZER(word, bit);
if (waitqueue_active(wq))
{
unsigned long flags;
spin_lock_irqsave(&qw->lock, flags);
__wake_up_common(wq, TASK_NORMAL, 1, 0, &key);
spin_unlock_irqrestore(&wq->lock, flags);
}
}

And you know what? This is likely not the end yet! It's possible
spin_lock_irqXXX, __wake_up_common, waitqueue_active or bit_waitqueue
are inlines - I didn't check.
--
vda

Yes, that's 0.2% code size increase (or none increase, if drop inline-__wake_up_bit.patch and apply only the other patches). To me it seems crazy, how this code was refactored again and again over time, up to 8 levels of functions (including passing a pointer to a method). In 2.0.x kernel series, it was just a single call to wake up a queue.

Mikulas
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