Re: [patch 2.6.26-rc5-git] at91_nand speedup via{read,write}s{b,w}()

From: Haavard Skinnemoen
Date: Mon Jun 09 2008 - 07:31:23 EST


David Brownell <david-b@xxxxxxxxxxx> wrote:
> This uses __raw_{read,write}s{b,w}() primitives to access data on NAND
> chips for more efficient I/O.
>
> On an arm926 with memory clocked at 100 MHz, this reduced the elapsed
> time for a 64 MByte read by 16%. ("dd" /dev/mtd0 to /dev/null, with
> an 8-bit NAND using hardware ECC and 128KB blocksize.)

Nice. Here are some numbers from my setup (256 MB, 8-bit, software ECC).

Before:
real 2m38.131s
user 0m0.228s
sys 2m37.740s

After:
real 2m27.404s
user 0m0.180s
sys 2m27.068s

which is a 6.8% speedup. I guess hardware ECC helps...though I can't
seem to get it to work properly. Is there anything I need to do besides
flash_eraseall when changing the ECC layout?

Also, I wonder if we can use the DMA engine framework to get rid of all
that "sys" time...?

> Also some minor section tweaks:
>
> - Use platform_driver_probe() so no pointer to probe() lingers
> after that code has been removed at run-time.
>
> - Use __exit and __exit_p so the remove() code will normally be
> removed by the linker.
>
> Since these buffer read/write calls are new, this increases the runtime
> code footprint (by 88 bytes on my build, after the section tweaks).

Yeah, I spotted a bug in __raw_readsb on avr32, so I guess those
functions haven't actually been used before...

> Signed-off-by: David Brownell <dbrownell@xxxxxxxxxxxxxxxxxxxxx>
> ---
> Yeah, this does may you wonder why the *default* nand r/w code isn't
> using these primitives; this speedup shouldn't be platform-specific.
>
> Posting this now since I think this should either be incorporated into
> the new atmel_nand.c code or into drivers/mtd/nand/nand_base.c ...
> both arm and avr32 support these calls, I'm not sure whether or not
> some platforms don't support them.

I'll leave it up to the MTD people to decide whether or not to update
nand_base.c. Below is your patch rebased onto my patchset. I'll include
it in my next series after I figure out where to send it.

Haavard