[patch 2.6.14-rc2 3/3] alsa: fix HD audio ALC882 lfe (un)mute

From: John W. Linville
Date: Wed Sep 28 2005 - 16:55:13 EST


Mark the ALC880 "LFE Playback Switch" as an input, like the other
playback switch settings.

Signed-off-by: John W. Linville <linville@xxxxxxxxxxxxx>
---
This is speculative, based on the datasheet and my experience with the
ALC260. I do not have the actual hardware to test this myself. Testing
by others is requested, but I am pretty sure this is correct.

sound/pci/hda/patch_realtek.c | 2 +-
1 files changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -2501,7 +2501,7 @@ static snd_kcontrol_new_t alc882_base_mi
HDA_CODEC_VOLUME_MONO("Center Playback Volume", 0x0e, 1, 0x0, HDA_OUTPUT),
HDA_CODEC_VOLUME_MONO("LFE Playback Volume", 0x0e, 2, 0x0, HDA_OUTPUT),
ALC_BIND_MUTE_MONO("Center Playback Switch", 0x0e, 1, 2, HDA_INPUT),
- ALC_BIND_MUTE_MONO("LFE Playback Switch", 0x0e, 2, 2, HDA_OUTPUT),
+ ALC_BIND_MUTE_MONO("LFE Playback Switch", 0x0e, 2, 2, HDA_INPUT),
HDA_CODEC_VOLUME("Side Playback Volume", 0x0f, 0x0, HDA_OUTPUT),
ALC_BIND_MUTE("Side Playback Switch", 0x0f, 2, HDA_INPUT),
HDA_CODEC_MUTE("Headphone Playback Switch", 0x1b, 0x0, HDA_OUTPUT),
-
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