Re: HARDWARE: Open-Source-Friendly Graphics Cards -- Viable?

From: Timothy Miller
Date: Mon Oct 25 2004 - 11:10:37 EST




Tonnerre wrote:
Salut,

On Fri, Oct 22, 2004 at 10:57:16AM +0000, Helge Hafting wrote:

24-bit color
------------


Why don't you use 32-bit colors? 24-bit packed pixels are a pita, and
a lot of OpenGL hardware doesn't support 24bpp. You might atcually get
better graphics/performance/etc. if you stick to 32bpp. Only that the
framebuffer size increases by 1/3rd.

It's been ages since I've encountered a GPU which could do packed 24. I think when people talk about "24 bit color", they're also thinking "32 bits per pixel". Besides, there's the alpha channel.

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