Re: [PATCH] bitmap parsing/printing routines, version 4

From: Matthew Dobson
Date: Mon Jan 19 2004 - 16:25:30 EST


Joe Korty wrote:
This release of the bitmap parser/printer continues the cycle of making
ever-smaller changes to the base code.

The most significant change this time around is to be sure every
character in the string is scanned for correctness. In the previous
version, the scan would stop on the first whitespace character following
a non-whitespace character. There was no determination made if that was
the start of either embedded or trailing whitspace -- it was assumed to
be trailing.

I gradually came to feel that examining the whole string was important, as
the parser does not return a pointer to where it stopped as the string(3)
family does, so it is not possible for the caller to easily determine
if the condition stopping the scan was reasonable or not.

ChangeLog:
o remove trailing whitespace early termination.
o add leading / embedded / trailing whitespace tests.
o 'extern' not needed on prototypes (Bill Irwin)
o made terse variable names readable.
o continued the reduction of the algorithm to simpler forms.

This release concludes my contributions to this patch, other than changes
driven by user requests and experience.

Against 2.6.1-mm4.

Joe

Joe,
I've attatched a small patch with some *small* changes, and the addition of a whole lotta comments. I'd like to see what you think.

Changes:
1) Added a missing '"' in the comment for the bitmap_parse function
2) Renamed 'oc' to 'old_c' for readability
3) Remove "totaldigits == 0" check at the end of bitmap_parse. I believe this check is redundant. The only way that totaldigits could be 0 at the end of the function is if ndigits is also 0 (because they're both incremented at the same time), and this condition is already checked for at the end of each chunk parsed. Is this correct?

Additions:
4) A whole bunch of comments. Are these all correct?

None of the things in my patch (with the possible exception of #3) change the functionality of the code, which looks great.

Andrew, I agree with Paul's "thumbs-up" of Joe's patch. My patch is solely meant to increase the readability of the bitmap_parse function.

Cheers!

-Matt --- linux-2.6.1-joe_korty-bitmap/lib/bitmap.c.orig Mon Jan 19 11:45:32 2004
+++ linux-2.6.1-joe_korty-bitmap/lib/bitmap.c Mon Jan 19 13:11:24 2004
@@ -209,13 +209,13 @@ EXPORT_SYMBOL(bitmap_snprintf);
* bits of the resultant bitmask. No chunk may specify a value larger
* than 32 bits (-EOVERFLOW), and if a chunk specifies a smaller value
* then leading 0-bits are prepended. -EINVAL is returned for illegal
- * characters and for grouping errors such as "1,,5", ,44", "," and "".
+ * characters and for grouping errors such as "1,,5", ",44", "," and "".
* Leading and trailing whitespace accepted, but not embedded whitespace.
*/
int bitmap_parse(const char __user *ubuf, unsigned int ubuflen,
unsigned long *maskp, int nmaskbits)
{
- int i, c, oc, ndigits, totaldigits, nchunks, nbits;
+ int i, c, old_c, totaldigits, ndigits, nchunks, nbits;
u32 chunk;

bitmap_clear(maskp, nmaskbits);
@@ -223,40 +223,73 @@ int bitmap_parse(const char __user *ubuf
nchunks = nbits = totaldigits = c = 0;
do {
chunk = ndigits = 0;
+
+ /* Get the next chunk of the bitmap */
while (ubuflen) {
- oc = c;
+ /* Remember the last char & get the next char */
+ old_c = c;
if (get_user(c, ubuf++))
return -EFAULT;
ubuflen--;
+
+ /* Ignore spaces */
if (isspace(c))
continue;
- if (totaldigits && c && isspace(oc))
+
+ /*
+ * If the last character was a space and the current
+ * character isn't '\0' we've got embedded whitespace.
+ * This is a no-no, so throw an error.
+ */
+ if (totaldigits && c && isspace(old_c))
return -EINVAL;
+
+ /* A '\0' or a ',' signal the end of the chunk */
if (!c || c == ',')
break;
+
+ /* A non-hexdigit is also a no-no, so throw an error */
if (!isxdigit(c))
return -EINVAL;
+
+ /*
+ * Make sure there are at least 4 free bits in 'chunk'.
+ * If not, this hexdigit will overflow 'chunk', so
+ * throw an error.
+ */
if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
return -EOVERFLOW;
+
+ /*
+ * Add this expanded hexdigit to 'chunk' and increment
+ * both the current chunk & total digit counts.
+ */
chunk = (chunk << 4) | unhex(c);
ndigits++; totaldigits++;
}
+ /* Empty chunks are another no-no. Throw an error. */
if (ndigits == 0)
return -EINVAL;
+
+ /* If the first chunk is all 0's, just move to the next one */
if (nchunks == 0 && chunk == 0)
continue;
+
+ /* Shift the bitmap right to make room for this chunk */
bitmap_shift_right(maskp, maskp, CHUNKSZ, nmaskbits);
+
+ /* Copy the chunk into the bitmap, and increment chunk count */
for (i = 0; i < CHUNKSZ; i++)
if (chunk & (1 << i))
set_bit(i, maskp);
nchunks++;
+
+ /* Increment the bit count & make sure we didn't overflow */
nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
if (nbits > nmaskbits)
return -EOVERFLOW;
} while (ubuflen && c == ',');

- if (totaldigits == 0)
- return -EINVAL;
return 0;
}
EXPORT_SYMBOL(bitmap_parse);