Re: [PATCH] oops_in_progress is unlikely()

From: Richard B. Johnson
Date: Wed Sep 10 2003 - 15:30:30 EST


On Wed, 10 Sep 2003, Jamie Lokier wrote:

> Richard B. Johnson wrote:
> > cmpl $1, %eax
> > jz 1f
> > jc 2f
> > call do_default
> > jmp more_code
> > 1: call do_something_if_equal
> > jmp more_code
> > 2: call do_something_if_less
> > more_code:
> >
> > In every case, one has to jump around code for other execution paths
> > except the last, where you have to jump on condition anyway. There
> > is no free liunch, and the straight-through route, do_default
> > uas just as many jumps as the last.
>
> Here is your code optimised for no jumps in the "do_default" case:
>
> cmpl $1,%eax
> jbe 1f
> call do_default
> more_code:
> .subsection 1
> 1: jnz 2f
> call do_something_if_equal
> jmp more_code
> 2: call do_something_if_less
> jmp more_code
> .previous
>

You are a magician! Putting in a .subsection to hide the jump
is absolute bullshit. The built-in macros, ".subsection", and
".previous" just made the damn linker do the fixup. You just
did a long jump, out of the current code-stream, into some
other section. Then you jumped back. Hell of an optimization!
Might even reload the cache if you are lucky! Linker tricks
won't work for me. Also, putting some address on the stack
and executing 'ret' emulate a jump won't impress me either.

In any real code, only the last instruction in a procedure
gets to have a jump optimized away. Most of the times you
can't even do that because you need to restore different
stack-levels from different code paths (one reason to use
a frame-pointer, but still not good enough).

> > > How would you optimise it, if you were writing assembly language yourself?
>
> > I did. And I do this for a living. And, after 30 years of this shit
> > they still haven't fired me. Learn something. I'm pissed.
>
> It's ok to be pissed. I'd be pissed too :)
>
> *ducks*
>
> Enjoy :)
> -- Jame
>

Sure do. I love it. I even get paid for this kind of stuff!

Cheers,
Dick Johnson
Penguin : Linux version 2.4.22 on an i686 machine (794.73 BogoMips).
Note 96.31% of all statistics are fiction.


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