Re: [PATCH] O6int for interactivity

From: Mike Galbraith (
Date: Fri Jul 18 2003 - 10:50:07 EST

At 12:24 AM 7/19/2003 +1000, Con Kolivas wrote:
>On Fri, 18 Jul 2003 20:18, Mike Galbraith wrote:
> > At 04:34 PM 7/18/2003 +1000, Nick Piggin wrote:
> > >Mike Galbraith wrote:
> > That _might_ (add salt) be priorities of kernel threads dropping too low.
>Is there any good reason for the priorities of kernel threads to vary at all?
>In the original design they are subject to the same interactivity changes as
>other processes and I've maintained that but I can't see a good reason for it
>and plan to change it unless someone tells me otherwise.

They're so light now days that I never see them change. I set bonus
manually to MAX_BONUS/2 in the last numbers posted.


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