> +static int
> +cryptoloop_transfer(struct loop_device *lo, int cmd, char *raw_buf,
> + char *loop_buf, int size, sector_t IV)
You'll note that loop.c goes from (page/offset/len) to (addr/len), and this
transfer function then immediately goes from (addr,len) to
That's rather silly, and it forces the loop driver to play games pushing
pages into lowmem.
Can we keep everything using (page/offset/len) end-to-end?
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This archive was generated by hypermail 2b29 : Mon Jul 07 2003 - 22:00:16 EST