Re: Flame Linus to a crisp!

From: Alan Cox (alan@lxorguk.ukuu.org.uk)
Date: Thu Apr 24 2003 - 17:45:52 EST


On Iau, 2003-04-24 at 22:42, Daniel Phillips wrote:
> A more mundane goal would be to prevent the 3D driver from letting you see
> through polygons that are supposed to be opaque.

In the MUD world we solved that by not telling anyone about objects they
can't see.

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