[patch] 2.5: kill PF_MEMDIE

From: Robert Love (rml@tech9.net)
Date: Mon Nov 25 2002 - 01:32:02 EST


PF_MEMDIE seems to serve no needed purpose in 2.5. In fact, it seems it
has no point in 2.4, either.

Attached patch, against 2.5.49-mm1, makes PF_MEMDIE die.

        Robert Love

 include/linux/sched.h | 1 -
 mm/oom_kill.c | 2 +-
 mm/page_alloc.c | 2 +-
 3 files changed, 2 insertions(+), 3 deletions(-)

diff -urN linux-2.5.49-mm1/include/linux/sched.h linux/include/linux/sched.h
--- linux-2.5.49-mm1/include/linux/sched.h 2002-11-25 01:06:22.000000000 -0500
+++ linux/include/linux/sched.h 2002-11-25 00:54:12.000000000 -0500
@@ -421,7 +421,6 @@
 #define PF_DUMPCORE 0x00000200 /* dumped core */
 #define PF_SIGNALED 0x00000400 /* killed by a signal */
 #define PF_MEMALLOC 0x00000800 /* Allocating memory */
-#define PF_MEMDIE 0x00001000 /* Killed for out-of-memory */
 #define PF_FLUSHER 0x00002000 /* responsible for disk writeback */
 #define PF_NOWARN 0x00004000 /* debug: don't warn if alloc fails */
 
diff -urN linux-2.5.49-mm1/mm/oom_kill.c linux/mm/oom_kill.c
--- linux-2.5.49-mm1/mm/oom_kill.c 2002-11-25 01:13:53.000000000 -0500
+++ linux/mm/oom_kill.c 2002-11-25 01:05:08.000000000 -0500
@@ -146,7 +146,7 @@
          * exit() and clear out its resources quickly...
          */
         p->time_slice = HZ;
- p->flags |= PF_MEMALLOC | PF_MEMDIE;
+ p->flags |= PF_MEMALLOC;
 
         /* This process has hardware access, be more careful. */
         if (cap_t(p->cap_effective) & CAP_TO_MASK(CAP_SYS_RAWIO)) {
diff -urN linux-2.5.49-mm1/mm/page_alloc.c linux/mm/page_alloc.c
--- linux-2.5.49-mm1/mm/page_alloc.c 2002-11-25 01:13:53.000000000 -0500
+++ linux/mm/page_alloc.c 2002-11-25 00:55:39.000000000 -0500
@@ -613,7 +613,7 @@
         /* here we're in the low on memory slow path */
 
 rebalance:
- if ((current->flags & (PF_MEMALLOC | PF_MEMDIE)) && !in_interrupt()) {
+ if ((current->flags & PF_MEMALLOC) && !in_interrupt()) {
                 /* go through the zonelist yet again, ignoring mins */
                 for (i = 0; zones[i] != NULL; i++) {
                         struct zone *z = zones[i];

-
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