[patch] Re: compile problem: es1371+gamepad

From: Adrian Bunk (bunk@fs.tum.de)
Date: Mon Dec 17 2001 - 16:00:23 EST


The patch below should hadle this problem better.

I've found another problem:
When I do completely disable "Input core support" after it was compiled
into the kernel and I go to the "Sound" menu the implicite change that
CONFIG_INPUT_GAMEPORT is automatically turned off wasn't done. It seems I
need to either go to the "Joysticks" menu or to quit "make menuconfig" to
get the wanted effect in the "Sound" submenu. Is this a bug or a known
limitation of "make menuconfig"?

--- drivers/sound/Config.in.old Mon Dec 17 21:25:24 2001
+++ drivers/sound/Config.in Mon Dec 17 21:47:04 2001
@@ -34,9 +34,21 @@
 dep_mbool ' Creative SBLive! MIDI' CONFIG_MIDI_EMU10K1 $CONFIG_SOUND_EMU10K1 $CONFIG_EXPERIMENTAL
 dep_tristate ' Crystal SoundFusion (CS4280/461x)' CONFIG_SOUND_FUSION $CONFIG_SOUND
 dep_tristate ' Crystal Sound CS4281' CONFIG_SOUND_CS4281 $CONFIG_SOUND
-dep_tristate ' Ensoniq AudioPCI (ES1370)' CONFIG_SOUND_ES1370 $CONFIG_SOUND $CONFIG_PCI
-dep_tristate ' Creative Ensoniq AudioPCI 97 (ES1371)' CONFIG_SOUND_ES1371 $CONFIG_SOUND $CONFIG_PCI
-dep_tristate ' ESS Technology Solo1' CONFIG_SOUND_ESSSOLO1 $CONFIG_SOUND
+if [ "$CONFIG_INPUT_GAMEPORT" = "y" ]; then
+ dep_tristate ' Ensoniq AudioPCI (ES1370)' CONFIG_SOUND_ES1370 $CONFIG_SOUND $CONFIG_PCI
+else
+ comment ' Compiled-in Game port support needed for Ensoniq AudioPCI (ES1370)'
+fi
+if [ "$CONFIG_INPUT_GAMEPORT" = "y" ]; then
+ dep_tristate ' Creative Ensoniq AudioPCI 97 (ES1371)' CONFIG_SOUND_ES1371 $CONFIG_SOUND $CONFIG_PCI
+else
+ comment ' Compiled-in Game port support needed for Creative Ensoniq AudioPCI 97 (ES1371)'
+fi
+if [ "$CONFIG_INPUT_GAMEPORT" = "y" ]; then
+ dep_tristate ' ESS Technology Solo1' CONFIG_SOUND_ESSSOLO1 $CONFIG_SOUND
+else
+ comment ' Compiled-in Game port support needed for ESS Technology Solo1'
+fi
 dep_tristate ' ESS Maestro, Maestro2, Maestro2E driver' CONFIG_SOUND_MAESTRO $CONFIG_SOUND
 dep_tristate ' ESS Maestro3/Allegro driver (EXPERIMENTAL)' CONFIG_SOUND_MAESTRO3 $CONFIG_SOUND $CONFIG_PCI $CONFIG_EXPERIMENTAL
 dep_tristate ' Intel ICH (i8xx) audio support' CONFIG_SOUND_ICH $CONFIG_PCI
@@ -44,7 +56,11 @@
     dep_tristate ' IT8172G Sound' CONFIG_SOUND_IT8172 $CONFIG_SOUND
 fi
 dep_tristate ' RME Hammerfall (RME96XX) support' CONFIG_SOUND_RME96XX $CONFIG_SOUND $CONFIG_PCI $CONFIG_EXPERIMENTAL
-dep_tristate ' S3 SonicVibes' CONFIG_SOUND_SONICVIBES $CONFIG_SOUND
+if [ "$CONFIG_INPUT_GAMEPORT" = "y" ]; then
+ dep_tristate ' S3 SonicVibes' CONFIG_SOUND_SONICVIBES $CONFIG_SOUND
+else
+ comment ' Compiled-in Game port support needed for S3 SonicVibes'
+fi
 if [ "$CONFIG_VISWS" = "y" ]; then
     dep_tristate ' SGI Visual Workstation Sound' CONFIG_SOUND_VWSND $CONFIG_SOUND
 fi
@@ -204,13 +220,3 @@
 fi

 dep_tristate ' TV card (bt848) mixer support' CONFIG_SOUND_TVMIXER $CONFIG_SOUND $CONFIG_I2C
-
-# A cross directory dependence. The sound modules will need gameport.o compiled in,
-# but it resides in the drivers/char/joystick directory. This define_tristate takes
-# care of that. --Vojtech
-
-if [ "$CONFIG_INPUT_GAMEPORT" != "n" ]; then
- if [ "$CONFIG_SOUND_ESSSOLO1" = "y" -o "$CONFIG_SOUND_ES1370" = "y" -o "$CONFIG_SOUND_ES1371" = "y" -o "$CONFIG_SOUND_SONICVIBES" = "y" ]; then
- define_tristate CONFIG_INPUT_GAMEPORT y
- fi
-fi

cu
Adrian

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