> Thanks to some nice people in #NVIDIA I found what seems to be a
> solution; compile with processor type as "K6". No segfaults, lost
> terminfo or disabled consoles.
>
> So are there issues with the K7 processor code? Bleh, never mind, I have
> no idea what I am talking about.
The K7 optimisations are not used for I/O space accessess. Or shouldnt be,
but the nvidia code is unreadable so they may have done so
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This archive was generated by hypermail 2b29 : Thu Nov 30 2000 - 21:00:21 EST