[PATCH]: 2.4.0-testx: ac97_codec

From: Thomas Sailer (sailer@ife.ee.ethz.ch)
Date: Mon Nov 27 2000 - 12:38:52 EST


In the current ac97_codec, computation of attenuation values may overflow
the register width, thus resulting in maximum volume when minimum was requested.
This patch adds overflow checks and limitations.

Tom

--- ac97_codec.c.orig Thu Nov 23 13:13:13 2000
+++ ac97_codec.c Thu Nov 23 13:20:01 2000
@@ -284,6 +284,10 @@
                         if (oss_channel == SOUND_MIXER_IGAIN) {
                                 right = (right * mh->scale) / 100;
                                 left = (left * mh->scale) / 100;
+ if (right >= mh->scale)
+ right = mh->scale-1;
+ if (left >= mh->scale)
+ left = mh->scale-1;
                         } else {
                                 /* these may have 5 or 6 bit resolution */
                                 if (oss_channel == SOUND_MIXER_VOLUME ||
@@ -294,27 +298,49 @@
 
                                 right = ((100 - right) * scale) / 100;
                                 left = ((100 - left) * scale) / 100;
- }
+ if (right >= scale)
+ right = scale-1;
+ if (left >= scale)
+ left = scale-1;
+ }
                         val = (left << 8) | right;
                 }
         } else if (oss_channel == SOUND_MIXER_BASS) {
                 val = codec->codec_read(codec , mh->offset) & ~0x0f00;
- val |= ((((100 - left) * mh->scale) / 100) << 8) & 0x0e00;
+ left = ((100 - left) * mh->scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val |= (left << 8) & 0x0e00;
         } else if (oss_channel == SOUND_MIXER_TREBLE) {
                 val = codec->codec_read(codec , mh->offset) & ~0x000f;
- val |= (((100 - left) * mh->scale) / 100) & 0x000e;
+ left = ((100 - left) * mh->scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val |= left & 0x000e;
         } else if(left == 0) {
                 val = AC97_MUTE;
         } else if (oss_channel == SOUND_MIXER_SPEAKER) {
- val = (((100 - left) * mh->scale) / 100) << 1;
+ left = ((100 - left) * mh->scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val = left << 1;
         } else if (oss_channel == SOUND_MIXER_PHONEIN) {
- val = (((100 - left) * mh->scale) / 100);
+ left = ((100 - left) * mh->scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val = left;
         } else if (oss_channel == SOUND_MIXER_PHONEOUT) {
                 scale = (1 << codec->bit_resolution);
- val = (((100 - left) * scale) / 100);
+ left = ((100 - left) * scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val = left;
         } else if (oss_channel == SOUND_MIXER_MIC) {
                 val = codec->codec_read(codec , mh->offset) & ~0x801f;
- val |= (((100 - left) * mh->scale) / 100);
+ left = ((100 - left) * mh->scale) / 100;
+ if (left >= mh->scale)
+ left = mh->scale-1;
+ val |= left;
                 /* the low bit is optional in the tone sliders and masking
                     it lets us avoid the 0xf 'bypass'.. */
         }
-
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This archive was generated by hypermail 2b29 : Thu Nov 30 2000 - 21:00:17 EST