I have a question about default setting for sysctl_ip_masq_udp_dloose
in ip_masq.c. In 2.2.15, someone added sysctl_ip_masq_udp_dloose
variable for some purpose (which I don't know though),
it's set to 0 (zero) by default. In earlier version, I only looked
2.2.14 though, it worked as when sysctl_ip_masq_udp_dloose=2 in 2.2.15.
So, I think for backward compatibility, it should be set to 2 by
default. Although we can set any value by doing
echo "1" > /proc/sys/net/ipv4/ip_masq_udp_dloose
in start up script but, for people who don't know this shouldn't it be
set to 2 or 1 by defaut for backward compatiblity?
The problem I had was when I played StarCraft on BattleNet through
my Linux router with 2.2.15 kernel, I dropped from BattleNet
during game every time. I dropped in middle of game every time.
I never had this problem until I updated kernel version to 2.2.15.
So I looked difference between 2.2.14 and 2.2.15 then found
sysctl_ip_masq_udp_dloose variable. I tried to set 2 to
sysctl_ip_masq_udp_dloose which is supposed to work as 2.2.14,
no problem at all.
I have home network like:
Linux Router(20.x.x.x/eth0, 192.168.1.1/eth0:0)
IP Masq, IP Alias
(Cable Modem 20.x.x.x)----> To The Internet
For now I'm setting 1 to ip_masq_udp_dloose in startup script but
shouldn't it be set to 1 or 2 by default in kernel?
Or it there any problem with this?
-- =================================================================== Junji Kanemaru http://www.liberate.com/ Liberate Technologies phone: (650)701-4600 2 Circle Star Way email: firstname.lastname@example.org San Carlos, CA 94070-6200 ===================================================================
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