Re: quake3 slowdown in 2.2.15pre19 and 2.2.16pre1

From: Jeff V. Merkey (jmerkey@timpanogas.com)
Date: Sat Apr 29 2000 - 01:08:24 EST


We'd better get this fixed. Can't have folks not able to play a good
deathmatch on Linux.

:-)

Jeff

Adam Heath wrote:
>
> When playing quake3(voodoo3, device3dfx), I experience tons of 'pauses' while
> playing. The video continues to update, and I see people walking by me. I
> just can't move. It is like quake can't read from the keyboard.
>
> This problem shows in 2.2.15pre15, but no where near as much.
>
> I don't have any other programs that exhibit this behaviour. 2.2.16pre1 had
> the one line patch applied to fix screen. Both before and after, this slow
> down was still evident.
>
> Dual celeron 333, md1 on scsi, md0 on ide. cipe, alsa, and device3dfx modules
> are compiled.
>
> ----BEGIN GEEK CODE BLOCK----
> Version: 3.12
> GCS d- s: a-- c+++ UL++++ P+ L++++ !E W+ M o+ K- W--- !O M- !V PS--
> PE++ Y+ PGP++ t* 5++ X+ tv b+ D++ G e h*! !r z?
> -----END GEEK CODE BLOCK-----
> ----BEGIN PGP INFO----
> Adam Heath <doogie@debian.org> Finger Print | KeyID
> 67 01 42 93 CA 37 FB 1E 63 C9 80 1D 08 CF 84 0A | DE656B05 PGP
> AD46 C888 F587 F8A3 A6DA 3261 8A2C 7DC2 8BD4 A489 | 8BD4A489 GPG
> -----END PGP INFO-----
>
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